ALEXANDRE CHATEAU
COOL GAME DESIGNER
I'm a French Game and Level Designer, specialising in gameflow and the integration of fun game mechanics

Skills
Softwares: Unity, GameMaker 2, Unreal Engine, Photoshop, Aseprite, GitHub
Design: Creation and integration of mechanics and levels coherent with the game's intentions, 3C, Gameflow
MY CV
I'm looking to work as a Game Designer or Level Designer in France !
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PORTFOLIO
Stendrome
Level Designer, Game Designer, Developper
Stendrome is a VR puzzle game about the Stendhal's syndrome. In Stendrome, embark in a journey in the world of your consciousness, discover beautiful environments and resolve puzzles in VR!
Dawnseekers
Lead Game Designer, Developper
Dawnseekers is a Roguelite Hack n Slash for smartphone where you play as diverse egyptian gods fighting hords of monsters, finding new weapons and skills along the way. You have to survive a set time for each level to gain access to the next one !




Lab.IA
Game Designer, Developper, Art Director
Lab.IA is a mobile game where you have to move the pieces of a labyrinth in real time to block creatures trying to go to the exit. The game has a mondial scoreboard and a lot of replayability!

A screen of a game of Lab.IA

The Game Over screen of Lab.IA

The Title Screen of Lab.IA

A screen of a game of Lab.IA
Jam Games
Games I made alone for Gamejams!

My last Jam game

A jam game about birds and memory loss

The first Jam game I made

My last Jam game